Apps · mobile practice

Mobile apps that make it
through review, and past week one.

React Native when the app is mostly product surface, native Swift or Kotlin when you are deep in platform APIs. Store listings, crash reporting and an update path wired before launch, not after the first bad review.

What it is

What mobile app development actually involves

Building the screens is the part everyone plans for. The parts that decide whether an app succeeds are the ones after: getting through store review, knowing why it crashed on a device you do not own, and shipping a fix without waiting three days for approval.

We pick the platform approach from your brief rather than habit. React Native shares one codebase and one team, which is right for most product apps. Native is right when you live in camera pipelines, background location, widgets or heavy graphics, and we will say so.

What we build

From Figma to the store listing.

One team owns design, both platforms and the release train.

Cross-platform apps

React Native with Expo, one codebase for iOS and Android, native modules where a feature genuinely needs them.

React NativeExpoNative modules

Native apps

Swift or Kotlin when platform depth demands it. Camera pipelines, background location, widgets, heavy graphics.

SwiftKotlinPlatform APIs

Store submission

Listings, screenshots, review responses, phased rollout and the certificates. On handover the accounts are in your name.

App StorePlay StorePhased rollout

Offline and sync

Local-first data with conflict handling, so the app works on a train and reconciles when it reconnects.

Local-firstConflict handlingBackground sync

Push and deep links

Notifications people do not mute, and links that open the right screen from anywhere.

PushDeep linksUniversal links

Crash reporting and OTA

You see the crash before the review does, and ship the fix over the air rather than waiting on approval.

Crash reportingOTA updatesRelease analytics
Built on

The stack we reach for.

Picked to fit your brief, your team and your roadmap.

React NativeExpoSwiftKotlinFigmaDetoxSentryPostHogPostgres
The process

How an app build runs.

Eight to sixteen weeks to a store listing, depending on surface area.

01

Brief and platform call

02

Design system

03

Core flows

04

Device testing

05

Store submission

06

Handover

Common questions

App questions we get first.

Not answered here? Email us. A real reply from an engineer, no form.

React Native or native?

React Native when the app is mostly product surface and you want one team maintaining it. Native when you are deep in platform APIs: camera pipelines, background location, widgets, heavy graphics. We pick from your brief, not from preference.

Do you handle App Store and Play Store submission?

Yes. Listings, screenshots, review responses, phased rollout and the certificates. On handover the developer accounts are in your name, not ours.

What if the app gets rejected?

It happens, usually over metadata, permissions copy or account deletion requirements. We handle the response and the resubmission. Knowing the common rejection reasons in advance is most of the job.

Can you take over an existing app?

Often yes. We start with a short audit of the codebase and the release setup, then tell you honestly whether continuing or rebuilding is cheaper. Sometimes the answer is rebuild, and we will say so.

What happens after launch?

Optional retainer for OTA fixes, OS-version upgrades and roadmap work, or a clean handover with docs. Your call, and you are not locked in either way.

Ready when you are

Shipping an app this quarter?

Send the Figma, the brief, or a screenshot of the thing you wish existed. Real reply within a day.

NDA-friendly · Fixed quotes · Reply within 24 hours

Tell us what you're building

Goes straight to an engineer. Mutual NDA on request.

Thank you, your brief is in.

We have emailed you a confirmation. A real engineer replies within one business day. Prefer chat? WhatsApp us.